Battle Simulation

Description Battle Simulation is a PVP oriented map that is designed to allow players of any level to participate. The map only opens at certain times during the week for 30 minutes. Besides gaining PvP Points (PP), this map is a great source of Skill Points!

How can all players from any level participate?
  • Monster deal HP % damage;
  • Player Killing result in a PVP debuff, so it isn't wise to kill low players;
Basic flow of the match:
  1. Opening of the match is announced 15 minutes prior;
  2. When the map opens, you have 5 minutes to join (Warp Pod in Downtown 1). You can also join during the match itself;
  3. Combat Phase: PvP mode is enabled. Commanders spawn all over the map and after 1 minute a group of monster spawn somewhere in the map with a rockbeast in the middle.
  4. Combat Phase: Killing the rockbeast will repeat the proces, spawning a new group of monsters after 1 minute;
  5. After 30 minutes: The monsters will despawn, you can no longer turn in flags and PvP mode is disabled;
PLEASE NOTE: DUAL BOXING (PLAYING MULTIPLE CHARACTERS) IS NOT ALLOWED INSIDE BATTLE SIMULATION. DOING SO MIGHT RESULT IN A BAN AND/OR OTHER PUNISHMENTS!
Match schedule (server time)
Use /time command ingame to view the servertime
Sunday at 00:00
Sunday at 19:00
Saturday at 07:00
PvP Points (PP)During the match you can acquire PvP points by turning in flags at Kasham or his Assistant. PP can be used to purchase items at the Sahara Trader. You can view your PvP Points in your character info screen (F2).
Flags
Image Name Pvp Points (PP) Turn in timer
Common Flag 10 5
Unique Flag 25 15
Legendary Flag 60 30

Flags are randomly dropped by monsters and can be turned in (watch out for the turn in timer) at Kasham or his Assistant. The NPC Assistant will warp around during the match. While turning in a flag, the player is silenced and at the start a shout will appear stating which flag the player is trying to turn in.
Player killing Player killing will result in a PvP Debuff which stacks. This is to prevent higher players killing lower players and to "cap" strong players.
Rejoin / Respawn You can (re)join the match while it is running. When you died, you will respawn inside the map (safe zone) with a respawn timer debuff on you.
Area attacks Most basic Area Attacks receive a cooldown debuff inside the map, so there is no (big) advantage between character classes.